Offsetting ICE simulations
In this video, I take a look at how to offset ICE simulations, and I look into the role of the Simulation Environment. Use the Limit by Time Range node to control when a simulation (emission) is...
View ArticleIn a nutshell: ICE and the Post-Simulation region
Here’s a quick demo of the Post-Simulation region, and how it relates to an ICE simulation. In this video, I use a lattice deformation to demonstrate why you might put something in the Post-Simulation...
View ArticleRigid body dynamic (RBD) precision and subframe sampling
About precision and subframe sampling for rigid body dynamics…here’s my understanding of how these two are related. Note that nobody confirmed this when I asked around, but then again nobody gainsaid...
View ArticleScripting – Finding the objects in different SimulationEnvironments
Here’s a script that goes through the SimulationEnvironments of a scene and find the 3d objects in each SimulationEnvironment. This snippet builds a dictionary of 3d objects, indexed by simulation...
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