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Offsetting ICE simulations

In this video, I take a look at how to offset ICE simulations, and I look into the role of the Simulation Environment. Use the Limit by Time Range node to control when a simulation (emission) is...

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In a nutshell: ICE and the Post-Simulation region

Here’s a quick demo of the Post-Simulation region, and how it relates to an ICE simulation. In this video, I use a lattice deformation to demonstrate why you might put something in the Post-Simulation...

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Rigid body dynamic (RBD) precision and subframe sampling

About precision and subframe sampling for rigid body dynamics…here’s my understanding of how these two are related. Note that nobody confirmed this when I asked around, but then again nobody gainsaid...

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Scripting – Finding the objects in different SimulationEnvironments

Here’s a script that goes through the SimulationEnvironments of a scene and find the 3d objects in each SimulationEnvironment. This snippet builds a dictionary of 3d objects, indexed by simulation...

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